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- #include "u8x8.h"
- #include <stdio.h>
- #include <time.h>
- u8x8_t u8x8;
- u8log_t u8log;
- #define U8LOG_WIDTH 16
- #define U8LOG_HEIGHT 8
- uint8_t u8log_buf[U8LOG_WIDTH*U8LOG_HEIGHT];
- int main(void)
- {
- int k;
- clock_t t;
- uint8_t c;
-
- u8x8_Setup_SDL_128x64(&u8x8);
- u8x8_InitDisplay(&u8x8);
- u8x8_SetFont(&u8x8, u8x8_font_amstrad_cpc_extended_f);
- u8log_Init(&u8log, U8LOG_WIDTH, U8LOG_HEIGHT, u8log_buf);
- u8log_SetCallback(&u8log, u8log_u8x8_cb, &u8x8);
- //u8log_SetRedrawMode(&u8log, /* is_redraw_line_for_each_char = */ 1);
- u8log_SetRedrawMode(&u8log, /* is_redraw_line_for_each_char = */ 0);
-
- t = clock()+CLOCKS_PER_SEC/10;
- for(;;)
- {
-
- if ( t < clock() )
- {
- c = (t % 10) + '0';
- if ( c == '0' )
- c = '\n';
- u8log_WriteChar(&u8log, c);
- t = clock()+CLOCKS_PER_SEC/10;
- }
-
- k = u8g_sdl_get_key();
-
- if ( k == 'q' ) break;
- }
-
- return 0;
- }
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