| 123456789101112131415161718192021222324252627282930313233343536373839404142434445 |
- #include "u8x8.h"
- u8x8_t u8x8;
- uint8_t tile_list[] =
- {
- 0x0f0,
- 0x0f0,
- 0x0f0,
- 0x0f0,
- 0x0f0,
- 0x0f0,
- 0x0f0,
- 0x0f0,
- 0x0f0,
- 0x0f0,
- 0x0f0,
- 0x0f0,
- 0x0f0,
- 0x0f0,
- 0x0f0,
- 0x0f0
-
- };
- int main(void)
- {
- u8x8_Setup_SDL_128x64(&u8x8);
- u8x8_InitDisplay(&u8x8);
- u8x8_SetFont(&u8x8, u8x8_font_amstrad_cpc_extended_f);
-
- u8x8_DrawString(&u8x8, 0, 0, "draw tile");
- u8x8_DrawTile(&u8x8, 0, 1, 2, tile_list);
- while( u8g_sdl_get_key() < 0 )
- ;
-
- return 0;
- }
|