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- #include <stdlib.h>
- #include <stdint.h>
- #include <sys/stat.h>
- #include <assert.h>
- #include <u8g2.h>
- #define cimg_display 0 // Prevent CImg from including Xlib and other unneeded stuff
- #include <CImg.h>
- using namespace cimg_library;
- const char * OUT_DIR = "output";
- u8g2_t u8g2;
- // Convert the buffer of an u8g2 bitmap device to a CImg bitmap
- template<typename T>
- CImg<T> u8x8_bitmap_to_cimg(u8g2_t *u8g2, unsigned int size_c, T *fg_color, T *bg_color) {
- uint16_t width = u8g2_GetDisplayWidth(u8g2);
- uint16_t height = u8g2_GetDisplayHeight(u8g2);
- u8x8_t *u8x8 = u8g2_GetU8x8(u8g2);
- CImg<T> img(width, height, /* size_z */ 1, size_c);
- for (uint16_t y = 0; y < height; ++y) {
- for (uint16_t x = 0; x < width; ++x) {
- T *color = u8x8_GetBitmapPixel(u8x8, x, y) ? fg_color : bg_color;
- img.draw_point(x, y, color);
- }
- }
- return img;
- }
- static uint8_t black[] = {0, 0, 0};
- static uint8_t white[] = {255, 255, 255};
- static uint8_t grey[] = {128, 128, 128};
- static uint8_t red[] = {255, 0, 0};
- using Font = CImgList<uint8_t>;
- const float OPAQUE = 1;
- const unsigned SOLID_LINE = ~0U;
- const uint8_t SCREENSHOT_BORDER = 2;
- const uint8_t SCREENSHOT_SCALE = 3;
- const float ARROW_ANGLE = 30;
- const float ARROW_LENGTH = 2 * SCREENSHOT_SCALE + 1; // +1 makes for a more (but not necessarily perfect) symmetrical triangle
- auto ANNOTATE_FONT = Font::font(8 * SCREENSHOT_SCALE);
- // Draw a non-filled rectangle, using the specified line width (in pixels)
- template<typename T>
- void draw_outline(CImg<T>& img, int x, int y, int w, int h, const T* color, int line_width = 1) {
- for (int i = 0; i < line_width; ++i)
- img.draw_rectangle(x + i, y + i, x + w - 1 - i, y + h - 1 - i, color, OPAQUE, SOLID_LINE);
- }
- enum { ALIGN_LEFT = 0, ALIGN_CENTER = 1, ALIGN_RIGHT = 2};
- enum { ALIGN_TOP = 0, ALIGN_MIDDLE = 4, ALIGN_BOTTOM = 8};
- // Draw aligned text
- template<typename T>
- void draw_text(CImg<T>& img, int x, int y, const T* color, Font& font, unsigned align, const char *fmt, ...) {
- va_list ap;
- va_start(ap, fmt);
- char buf[100];
- int ret = vsnprintf(buf, sizeof(buf), fmt, ap);
- assert(ret >= 0 && (size_t)ret < sizeof(buf));
- if (align) {
- auto text = CImg<uint8_t>().draw_text(0, 0, "%s", color, 0, OPAQUE, font, buf);
- if (align & ALIGN_RIGHT)
- x -= text.width();
- else if (align & ALIGN_CENTER)
- x -= text.width() / 2;
- if (align & ALIGN_BOTTOM)
- y -= text.height();
- else if (align & ALIGN_MIDDLE)
- y -= text.height() / 2;
- }
- img.draw_text(x, y, "%s", color, 0, OPAQUE, font, buf);
- va_end(ap);
- }
- enum {TOP, RIGHT, BOTTOM, LEFT};
- struct Annotation {
- // Will be called to add annotations to the screenshot
- virtual void annotate(CImg<uint8_t>& /*img*/) const { }
- // Margins are in screenshot pixels, will be scaled later
- // Top, right, bottom, left (like CSS)
- size_t margin[4] = {0, 0, 0, 0};
- };
- int translate_x(float x, const Annotation& ann) {
- return (x + ann.margin[LEFT]) * SCREENSHOT_SCALE + SCREENSHOT_BORDER;
- }
- int translate_y(float y, const Annotation& ann) {
- return (y + ann.margin[TOP]) * SCREENSHOT_SCALE + SCREENSHOT_BORDER;
- }
- int translate_wh(float wh) {
- return wh * SCREENSHOT_SCALE;
- }
- void save_screenshot(const char *dir, const char* name, const Annotation& ann = Annotation()) {
- char filename[PATH_MAX];
- int ret = snprintf(filename, sizeof(filename), "%s/%s.png", dir, name);
- assert(ret >= 0 && (size_t)ret < sizeof(filename));
- auto screenshot = u8x8_bitmap_to_cimg<uint8_t>(&u8g2, 3, black, white);
- screenshot.resize(screenshot.width() * SCREENSHOT_SCALE, screenshot.height() * SCREENSHOT_SCALE);
- // Create a bigger output image
- size_t width = screenshot.width() + 2*SCREENSHOT_BORDER + (ann.margin[LEFT] + ann.margin[RIGHT]) * SCREENSHOT_SCALE;
- size_t height = screenshot.height() + 2*SCREENSHOT_BORDER + (ann.margin[TOP] + ann.margin[BOTTOM]) * SCREENSHOT_SCALE;
- auto output = CImg<uint8_t>(width, height, 1, 3, /* value for all channels */ 255);
- // Draw the screenshot in the center
- output.draw_image(translate_x(0, ann), translate_y(0, ann), 0, 0, screenshot);
- // Draw a 1px border around the screenshot, just inside the
- // SCREENSHOT_BORDER area (leaving a bit of white space between
- // the border and the screenshot).
- draw_outline(output, ann.margin[LEFT] * SCREENSHOT_SCALE, ann.margin[TOP] * SCREENSHOT_SCALE, screenshot.width() + 2 * SCREENSHOT_BORDER, screenshot.height() + 2 * SCREENSHOT_BORDER, grey);
- ann.annotate(output);
- output.save_png(filename);
- printf("Generated %s\n", filename);
- }
- struct DescribeFigures : public Annotation {
- DescribeFigures() {
- this->margin[RIGHT] = 30;
- this->margin[LEFT] = 30;
- this->margin[TOP] = 10;
- this->margin[BOTTOM] = 10;
- }
- virtual void annotate(CImg<uint8_t>& img) const {
- // Add annotations. Coordinates are converted by translate_x/y from
- // original screenshot pixels to the output screenshot pixels
- draw_text(img, translate_x(132, *this), translate_y(15, *this), red, ANNOTATE_FONT, ALIGN_LEFT|ALIGN_MIDDLE, "Box");
- img.draw_arrow(translate_x(130, *this), translate_y(15, *this), translate_x(116, *this), translate_y(15, *this), red, OPAQUE, ARROW_ANGLE, ARROW_LENGTH);
- draw_text(img, translate_x(-4, *this), translate_y(10, *this), red, ANNOTATE_FONT, ALIGN_RIGHT|ALIGN_MIDDLE, "Circle");
- img.draw_arrow(translate_x(-3, *this), translate_y(10, *this), translate_x(8, *this), translate_y(10, *this), red, OPAQUE, ARROW_ANGLE, ARROW_LENGTH);
- }
- };
- int main() {
- mkdir(OUT_DIR, 0755);
- u8g2_SetupBitmap(&u8g2, &u8g2_cb_r0, 128, 64);
- u8x8_InitDisplay(u8g2_GetU8x8(&u8g2));
- u8x8_SetPowerSave(u8g2_GetU8x8(&u8g2), 0);
- u8g2_SetFont(&u8g2, u8g2_font_helvB08_tr);
- u8g2_ClearBuffer(&u8g2);
- u8g2_DrawCircle(&u8g2, 15, 10, 5, U8G2_DRAW_ALL);
- u8g2_DrawBox(&u8g2, 100, 10, 10, 10);
- u8g2_SendBuffer(&u8g2);
- save_screenshot(OUT_DIR, "plain_screenshot");
- save_screenshot(OUT_DIR, "annotated_screenshot", DescribeFigures());
- return 0;
- }
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