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- /*
- item.h
-
- */
- #ifndef _ITEM_H
- #define _ITEM_H
- #include <stdint.h>
- struct _pos_struct
- {
- uint8_t x;
- uint8_t y;
- };
- typedef struct _pos_struct pos_t;
- struct _item_struct
- {
- pos_t pos;
- uint8_t dir; /* movement has two parts: 1. dir is set, then 2. dir is executed */
- uint8_t tile; /* current foreground tile, defaults to the value from the template list */
- uint8_t template_index; /* index into item_template_list[] */
- };
- typedef struct _item_struct item_t;
- item_t *pool_GetItem(uint8_t idx);
- void posStep(pos_t *pos, uint8_t dir);
- void moveAllItems(void);
- void callStepAllItems(void);
- uint8_t getMapTileByPos(pos_t *pos);
- void setupLevel(uint8_t level);
- uint8_t getMapTile(uint8_t x, uint8_t y);
- uint8_t moveItem(uint8_t item_index, uint8_t dir);
- #endif /* _ITEM_H */
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