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- #include "u8g2.h"
- #include <stdio.h>
- #include <string.h>
- /* not finished */
-
- u8g2_t u8g2;
- #define MAX_CHARS 30
- u8g2_uint_t char_offset[MAX_CHARS+1]; // one more to store the end of the string
- u8g2_uint_t curr_index;
- u8g2_uint_t curr_offset;
- u8g2_uint_t str_len;
- /* UTF8 is not supported for "s" */
- void init_text(const char *s)
- {
- u8g2_uint_t i;
- str_len = strlen(s); // calculate number of chars
- if ( str_len > MAX_CHARS ) // restrict the no of chars to the size of the offset table
- str_len = MAX_CHARS;
- char_offset[0] = 0; // start with 0
- for( i = 0; i < str_len; i++ )
- {
- char_offset[i+1] = char_offset[i];
- char_offset[i+1] += u8g2_GetGlyphWidth(&u8g2, s[i]); // assume s[i] is the glyph encoding --> no UTF8 support
- }
- curr_index = 0;
- curr_offset = 0;
- }
- void set_offset(u8g2_uint_t offset)
- {
- for(;;)
- {
- if ( char_offset[curr_index] >= offset && offset < char_offset[curr_index+1] )
- break;
-
- }
- }
- void draw_text(void)
- {
- }
- int main(void)
- {
- int x, y;
- int k;
-
- u8g2_SetupBuffer_SDL_128x64_4(&u8g2, &u8g2_cb_r0);
- u8x8_InitDisplay(u8g2_GetU8x8(&u8g2));
- u8x8_SetPowerSave(u8g2_GetU8x8(&u8g2), 0);
-
- u8g2_SetFont(&u8g2, u8g2_font_helvB18_tn);
-
- x = 50;
- y = 30;
-
- for(;;)
- {
-
- u8g2_FirstPage(&u8g2);
- do
- {
- u8g2_SetFontDirection(&u8g2, 0);
- u8g2_DrawStr(&u8g2, x, y, "123");
- u8g2_SetFontDirection(&u8g2, 1);
- u8g2_DrawStr(&u8g2, x, y, "123");
- u8g2_SetFontDirection(&u8g2, 2);
- u8g2_DrawStr(&u8g2, x, y, "123");
- u8g2_SetFontDirection(&u8g2, 3);
- u8g2_DrawStr(&u8g2, x, y, "123");
- } while( u8g2_NextPage(&u8g2) );
-
- do
- {
- k = u8g_sdl_get_key();
- } while( k < 0 );
-
- if ( k == 273 ) y -= 7;
- if ( k == 274 ) y += 7;
- if ( k == 276 ) x -= 7;
- if ( k == 275 ) x += 7;
-
- if ( k == 'e' ) y -= 1;
- if ( k == 'x' ) y += 1;
- if ( k == 's' ) x -= 1;
- if ( k == 'd' ) x += 1;
- if ( k == 'q' ) break;
-
- }
-
- //u8x8_Set8x8Font(u8g2_GetU8x8(&u8g2), bdf_font);
- //u8x8_Draw8x8String(u8g2_GetU8x8(&u8g2), 0, 0, "Hello World!");
-
-
-
-
-
-
- return 0;
- }
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