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- /*
- * lpc8xx_capt.h
- *
- * Created on: This day
- * Author: The Creator
- */
- #ifndef LPC8XX_CAPT_H_
- #define LPC8XX_CAPT_H_
- #define CAPT_X_PIN_COUNT 5U
- // CTRL register
- #define POLLMODE_INACTIVE (0x0<<0)
- #define POLLMODE_NOW (0x1<<0)
- #define POLLMODE_CONTINUOUS (0x2<<0)
- #define POLLMODE_LOWPWR (0x3<<0)
- #define POLLMODE 0 // Use this as a shifter for a 2-bit value
- #define TYPE_NORMAL (0x0<<2)
- #define TYPE_3x3 (0x1<<2)
- #define TYPE_5_INTERLEAVE (0x2<<2)
- #define TYPE_TRIGGER_YH (0x0<<4)
- #define TYPE_TRIGGER_ACMP (0x1<<4)
- #define WAIT (0x1<<5)
- #define DMA_NONE (0x0<<6)
- #define DMA_TOUCH (0x1<<6)
- #define DMA_BOTH (0x2<<6)
- #define DMA_BOTH_PLUS_TO (0x3<<6)
- #define FDIV 8 // Use this as a shifter for a 4-bit value
- #define XPINUSE_HIGHZ (0x0<<12)
- #define XPINUSE_LOW (0x1<<12)
- #define INCHANGE (0x1<<15) // Use as an AND-mask, when reading this bit
- #define X0_ACTV 1<<0
- #define X1_ACTV 1<<1
- #define X2_ACTV 1<<2
- #define X3_ACTV 1<<3
- #define X4_ACTV 1<<4
- #define X5_ACTV 1<<5
- #define X6_ACTV 1<<6
- #define X7_ACTV 1<<7
- #define X8_ACTV 1<<8
- #define X9_ACTV 1<<9
- #define X10_ACTV 1<<10
- #define X11_ACTV 1<<11
- #define X12_ACTV 1<<12
- #define X13_ACTV 1<<13
- #define X14_ACTV 1<<14
- #define X15_ACTV 1<<15
- #define XPINSEL 16 // Use this as a shifter for a 16-bit value
- // STATUS, INTENSET, INTENCLR, INTSTAT registers
- #define YESTOUCH (1<<0)
- #define NOTOUCH (1<<1)
- #define POLLDONE (1<<2)
- #define TIMEOUT (1<<3)
- #define OVERRUN (1<<4)
- #define BUSY (1<<8)
- #define XMAX (0xFF<<16) // Use as an AND-mask, when reading this field
- // POLL_TCNT register
- #define TCNT 0 // Use this as a shifter for a 12-bit value
- #define TOUT 12 // Use this as a shifter for a 4-bit value
- #define POLL 16 // Use this as a shifter for an 8-bit value
- #define MDELAY 24 // Use this as a shifter for a 2-bit value
- #define RDELAY 26 // Use this as a shifter for a 2-bit value
- #define TCHLOWER 31 // Use this as a shifter for a 1-bit value
- // TOUCH register
- #define TOUCH_COUNT (0xFFF<<0) // Use as an AND-mask, when reading this field
- #define TOUCH_XVAL (0xF<<12) // Use as an AND-mask, when reading this field
- #define TOUCH_ISTOUCH (0x1<<16) // Use as an AND-mask, when reading this field
- #define TOUCH_ISTO (0x1<<17) // Use as an AND-mask, when reading this field
- #define TOUCH_SEQ (0xF<<20) // Use as an AND-mask, when reading this field
- #define TOUCH_CHANGE (0x1<<31) // Use as an AND-mask, when reading this field
- #endif /* LPC8XX_CAPT_H_ */
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